﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameTools.Models
{
    public class Character
    {
        public string Name { get; set; }
        public Jobs Job { get; set; }
        public int Life { get; set; }
        public int Magic { get; set; }
        public int Level { get; set; }
        

        //一组技能
        public IList<Skill> Buffs { get; set; }

        //一组脚本
        public IList<Script> Scripts { get; set; }
    }
}
